TheHoTTGame/Trinitarianism/Quest0.md
2021-07-21 17:33:08 +01:00

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There are three ways of looking at A : Type u.

  • proof theoretically, 'A is a proposition'
  • type theoretically, 'A is a construction'
  • categorically, 'A is an object in category Type u'

We will explain what u : Level and Type u is at the end.

A first example of a type construction is the function type. Given types A and B, we have another type A → B which can be seen as

  • the proposition 'A implies B'
  • the construction 'ways to convert A recipes to B recipes'
  • internal hom of the category Type u

To give examples of this, let's make some types first!


-- Here is how we define 'true'
data  : Type u where
  trivial : 

It reads ' is an inductive type with a constructor trivial', with three interpretations

  • is a proposition and there is a proof of it, called trivial.
  • is a construction with a recipe called trivial
  • is a terminal object: every object has a morphism into given by · ↦ trivial

The above tells you how we make a term of type , let's see an example of using a term of type :

TrueToTrue :   
TrueToTrue = {!!}
  • press C-c C-l (this means Ctrl-c Ctrl-l) to load the document, and now you can fill the holes
  • navigate to the hole { } using C-c C-f (forward) or C-c C-b (backward)
  • press C-c C-r and agda will try to help you (r for refine)
  • you should see λ x → { }
  • navigate to the new hole
  • C-c C-, to check the goal (C-c C-comma)
  • the Goal area should look like
Goal: 
—————————————————————————
x : 
  • you have a proof/recipe/generalized element x : and you need to give a p/r/g.e. of
  • you can give it a p/r/g.e. of and press C-c C-SPC to fill the hole

There is more than one proof (see solutions) - are they the same? Here is an important one:


TrueToTrue' :   
TrueToTrue' x = {!!}

  • Naviagate to the hole and check the goal.
  • Note x is already taken out for you.
  • You can try type x in the hole and C-c C-c
  • c stands for 'cases on x' and the only case is trivial.

Built into the definition of is agda's way of making a map out of into another type A, which we have just used. It says to map out of it suffices to do the case when x is trivial, or

  • the only proof of is trivial
  • the only recipe for is trivial
  • the only one generalized element trivial in

-- Here is how we define 'false'
data  : Type u where

It reads ' is an inductive type with no constructors', with three interepretations

  • is a proposition with no proofs
  • is a construction with no recipes
  • There are no generalized elements of (it is a strict initial object)

Let's try mapping out of .

explosion :   
explosion x = {!!}
  • Navigate to the hole and do cases on x.

Agda knows that there are no cases so there is nothing to do! This has three interpretations:

  • false implies anything (principle of explosion)
  • ?
  • is initial in the category Type u

We can also encode "natural numbers" as a type.

data  : Type where
  zero : 
  suc :   

As a construction, this reads '

  • is a type of construction
  • zero is a recipe for
  • suc takes an existing recipe for and gives another recipe for . '

We can see as a categorical notion: is a natural numbers object in the category Type u, with zero : and suc : such that given any → A → A there exist a unique morphism → A such that the diagram commutes: nno

This has no interpretation as a proposition since there are too many terms, since mathematicians classically didn't distinguish between proofs of the same thing. (ZFC doesn't even mention logic internally, unlike Type Theory!)

To see how to use terms of type , i.e. induct on , go to Quest1!